
A dark detective thriller set against the most violent years in L.A.'s history, L.A. Noire's revolutionary marriage of gameplay and advanced capture technology is coming in spring 2011. The first proper trailer was launched last week, and recently, members of the gaming press worldwide got their first look at the game in motion. Here's a roundup of what they discovered, alongside some brand new screenshots released today:
"Every now and then in gaming, a concept comes along that makes you totally reconsider your preconceptions of gameplay within specific genres and settings. It doesn't happen very often mind you... But then, once in a blue moon, there's a flash in the pan; a videogame that reinvigorates your fascination and faith in the medium. LA Noire is one of these games." - TVG
"In L.A. Noire, you play the seemingly incorruptible Cole Phelps, a beacon of integrity in a police department mired in scandals. But that's not the only departure from Rockstar's traditional formula. Not only are you a good guy out after the bad guys, the city itself is not your playground. Though L.A. Noire is an open-world game (explore L.A. if you like, see the sights, admire the pedestrians), there aren't mini-games to be played or side quests to complete or pigeons to shoot. L.A. Noire is a far more linear game, that puts an emphasis on the journey, moreso than the destination, and one where the narrative and the characters take a central role, with far fewer distractions. It's different, but that's what makes it look so promising." - IGN

A meticulously detailed 1947 Los Angeles is the backdrop for L.A. Noire's dark story, with incredible attention invested in recreating the scene of each crime.

L.A. Noire is the story of Cole Phelps and his rise - with each successfully completed case - from beat cop up through the ranks of the LAPD.
"Our little hobby [videogaming] is one that's been able to stick realistic faces onto static character models for some time now, but it has struggled mightily with showing them talk and express emotions in a way that really reflects the actors providing the voices. But apparently nobody told Rockstar that because the publisher's upcoming 1940's detective-thriller L.A. Noire uses some ambitious new image-capture technology that puts a stark focus on those sort of subtle, nuanced facial expressions to not only drive the game's story, but also the gameplay itself." - Gamespot

Set in the Golden Age of Hollywood, 1947 L.A. was also among the most violent and corrupt years in the city's history.
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